Online/On-Premise Gaming Platform
We were approached by a US based gaming company with a challenge concerning business retention. Latency from their consumer facing web servers to back-end SQL servers was impacting the number of transactions they could process, ultimately negatively affecting revenue.
They came to us looking for low latency switching as a way of boosting performance. Therefore, the solution we designed utilized a unified SAN and Blade chassis. As a result, all compute traffic was kept internally and the latency between front and back-end appliances was removed. We were also able to reduce their existing 4-rack deployment down to a single rack, reducing datacentre costs by $300k dollars per year.
This system went on to win the ‘gaming platform of the year’ award.